- You can set the actuation point / release point / Re-actuation Point.
- Key Selection Tips: Drag to select / Ctrl + A - Select all keys / Ctrl + R - Invert selected keys / Esc - Deselect
bandicam 2025-11-26 14-40-11-049.mp4
Actuation
- You can set the actuation point, which is the depth the switch must be pressed to register a key input.
- After selecting the desired key position, you can set the actuation point (settings can be configured via manual input or by using the actuation point bar on the right).
ποΈ Live Tracking
- Visualizing Key Depth
- This feature visualizes the depth to which the switch is pressed, allowing you to check how far down the key must be pressed to register the set value.
- It turns green when the key is actuated (input state). It turns red when the key is released (input reset).
- It visualizes the depth of the deepest pressed key, not just the currently selected switch.
- You can visually confirm the application of Rapid Trigger.
Rapid Trigger
- μνλ ν€ μ리λ₯Ό μ ν ν μ
λ ₯ ν΄μ μ§μ , μ¬μ
λ ₯ μ§μ μ μ€μ ν μ μμ΅λλ€.
(μλ μ
λ ₯ λ° μ°μΈ‘ μ
λ ₯μ§μ λ°λ₯Ό μ΄μ©νμ¬ μ€μ κ°λ₯)
π Enable Continuous
Sets whether to use Rapid Trigger continuously during key input.
- Rapid Trigger is only active between the Actuation Point and the deeper distance (below the Actuation Point), and the input is unconditionally released if the key moves above the Actuation Point.
- Continuous Rapid Trigger (Continuous RT) remains active even if the key moves above the Actuation Point.
Deadzone
- In situations where the switch is held down continuously (such as sprinting in FPS games, or holding long notes in rhythm games).
- Sensitive RT Setting Value
- The wobbling/vibration of the magnet (slider) inside the switch
β’
- To prevent input release caused by [the factor mentioned previously], movement within a set distance can be ignored when the key is fully pressed.
Swiches
Individual Switch Settings based on the Configured Switch
- You should adjust the settings based on the switch type used in the build. (Required!)
- Settings are required when using Silent Switches.
Key Selection Examples
If you start dragging in an area without keys, you can select keys within the rectangular area, as shown below.
If you start dragging directly over a key, only the keys the mouse passes over will be selected, as shown below.

